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OpenGL - Intro


Lesson 0

Author: Egoshkin Danila Igorevich

Why do we use OpenGL?

What Modern Graphics APIs exist?

Modern Graphics APIs

  • OpenGL
  • DirectX
  • Vulkan
  • Metal

OpenGL - Cross Platform


Initial release: 1.0 / June 30, 1992
Stable release: 4.6 / July 31, 2017

OpenGL

What, Wait??? 2017 - last version - it is not modern

OpenGL

WebGL (2018), OpenGL ES (2017) + Crossplatform

DirectX - Microsoft

Vulkan - Cross Platform - glNext

Metal - Apple

What's for we learn OpenGL?

We alredy have Game Engines like:

Unity


https://docs.unity3d.com/Manual/GraphicsAPIs.html

Unreal


https://docs.unrealengine.com/5.1/en-US/API/Runtime/

Blender game engine


https://docs.blender.org/manual/ru/2.79/render/opengl.html

Godot engine

https://godotengine.org/article/status-of-opengl-renderer/

Pfff... This software does not have bugs... Does not they?

Thanks for your attention :)